Category Archives: Gaming Talk

The #GamerGate #GGinDC Meetup Ends With Bomb Threat


Earlier today over in the US, #GamerGate conversationalists had a small meetup at a local bar a block away from a police station, spread through the hashtag #GGinDC. This meetup would see local GamerGate tweeters, writers covering GamerGate topics, as well as others meeting up to chill and play video games. From reports in the Twitter-sphere, the #GGinDC meetup had a popular journalist at Breitbart, Milo Yiannopolis, as well as a popular feminist and feminist scholar, Christina Hoff Sommers, in attendance. These were two notable people in a sea of gamers willing to discuss gaming ethics over a chilled pint. However, the night would go from people dodging the dancefloor to a sudden fire evacuation within a few short hours. … Continue reading

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Why The Skyrim Mod Charges Are A Terrible Idea In Steam


Earlier today, Bethesda and Valve made a move to alter the current community modding mechanism in Valves Steam distribution platform. That change has enabled modders to set a charge for their mods if they so choose to. On paper, this seems like a great idea, content creators will be able to release a mod and then make some money off of their creations. Below I talk about why I think that this is a bad decision. We’ve seen some success for ideas like this before in games like Second Life, which is almost entirely player economy driven. However, in this case, I think that this system creates a terrible precedent for gamers that like mods, and the people creating mods … Continue reading

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Mighty No9. Community Manager Leaves Comcept


In a post titled: A Mighty Mid-Spring Update, it was revealed that the English community manager for Comcept’s Might No9., Dina, has announced that she will be leaving Comcept. In her message, she states that has resigned from her position at Comcept, and will only be staying on the project as a regular backer. This seems like it is welcome news for a group of Mighty No9. backers that seem to have taken an interest in seeing her removed from the community. For those unaware, there was a small ruckus concerning the manager and the companies backers on the forums a little while back. There is still ongoing disputes with Comcept and their community on Twitter. We’re interested in seeing … Continue reading

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TyranoBuilder Tutorial – The Basics


Recently, Nyu-Media sent us over a code to try out their new TyranoBuilder software designed for building Visual Novel style games with relative ease. We’ve taken a look at the software for about 14-15 hours now, so we have a pretty good grip on what it’s capable of doing. So below, we’ll run you through the basics of creating your very own Visual Novel. Please note that the quality of your VN will be dependent on your own, or your teams, creative abilities. Bringing out the best from the software may require additional fiddling around. And so, with that, let’s get to Visual Novel designing! Note: The below section has images. Right-clicking and pressing the ‘view image’ button will bring … Continue reading

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Toukiden Kiwami Review


To see Omega Force to develop a game such as Toukiden is quite interesting. Despite their decorated history focusing on musou games such as Dynasty Warriors, Samurai Warriors and the recently enhanced port of Bladestorm, Omega Force dives into the action role playing genre. Toukiden: The Age of Demons was released in June 2013 in Japan and February 2014 in North America and Europe, exclusively for the Playstation Portable (in Japan) and the Playstation Vita. The game was a hit in Japan and an enhanced port, entitled Toukiden Kiwami was developed for the two Playstation handhelds as well as the Playstation 4 (only in the west). It can be safely said, then, that playing Toukiden Kiwami has been an enjoyable … Continue reading

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Bladestorm: Nightmare Review


It’s the 14th century. Two of Europe’s most powerful kingdoms, England and France, are locked into battle. Normanday, the Flanders, Brittany see more bloodshed by the day. For 120 years, as one century passes into the next, these two kingdoms fight for control of France. This is the setting for Bladestorm Nightmare, the latest game from Koei Tecmo and Dynasty Warriors developer Omega Force, available for the Playstation 4, PC and Xbox One. It is a remake of Bladestorm: The Hundred Years’ War on the Playstation 3 and Xbox 360 but with additional features, including a second story mode entitled Nightmare. The meat of the game revolves around the legendary conflict. However, instead of taking control of key figures, such as … Continue reading

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Tim Schafer Makes Racist Joke At GDC – Our Response


If you’ve paid any attention to the video games industry at all since the early days you’ve probably heard of a gaming legend named Tim Schafer. Tim’s biggest achievements are from Adventure games from his Lucas Arts tenure such as Day of the Tentacle and The Secret of Monkey Island. Since then he has gone on to work for his own studio Double Fine where they produce video games that go extremely over-budget and promise things that aren’t delivered or are changed at the last minute. Finding time away from developing games, Tim has recently attended the Game Developers Conference over in the U.S.A where he was given a chance to chat on stage as himself and controlling a literal … Continue reading

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