Original ContentNov 19, 2014Madoka Magica is probably one of the biggest anime franchises in the anime industry at ...Nov 17, 2014This is something completely strange for us to have taken a look at, but it’s ...Nov 15, 2014Earlier this week, the Australian Broadcasting Corporation, or ABC, posted up a report on their ...Nov 14, 2014Last night saw the tournament for the VGL, or Video Gamers League, Mario Kart 8 ...Nov 14, 2014Project Nimbus is the upcoming mecha based action game from GameCrafterTeam and Kiss Ltd. Quite ...
Latest PRNov 20, 2014The Rurouni kenshin movies were great. We recommend checking out all three if you’re in ...Nov 20, 2014Gold Rush Anniversary is now out, check out the details below. – Gold Rush! Anniversary ...Nov 20, 2014
Gaming PR: Ubisoft and Special Olympics Launches Global Just Dance® Challenge to Raise Funds and Awareness While Engaging Video Game FansGood work Ubisoft. See the details below. – Ubisoft and Special Olympics Launches Global Just ...Nov 20, 2014
Gaming PR: [TRAILER AND MEDIA ALERT]: JOIN THE FIGHT ON THE EDGE OF THE FRONTIER WITH THE TITANFALL DELUXE EDITIONOoooooooo… A new Titanfall edition. Check out the details below. And our review here. – ...Nov 20, 2014This game actually sounds pretty interesting. Check out the PR stuff below. – ‘BLADESTORM: NIGHTMARE’ ...
Tag Archives: id
Very recently, John Carmack left id Software to pursue his latest obsession in VR technology with the Occulus Rift. It seems that the reason for his departure from the iconic company is because of both Bethesda’s and id’s parent company, ZeniMax, didn’t seem to like the idea of pursuing HMD content in their games, which is something that John Carmack is very interested in adopting. What makes this particular case interesting is that Carmack is the co-founder of id Software, and he is also a key member on the Occulus Rift team. This is not something that we would find unusual for the programmer, as he seems to have always been at the forefront of the latest in gaming technology. … Continue reading
The latest QuakeLive build, the standalone version, is finally out. This makes the web browser based game a standalone feature that doesn’t require a web browser to play. However, according to a recent news post, there are still a few issues for some users that the team are working on fixing. See the full post below: The following are known issues and that we are currently working to resolve within the QUAKE LIVE installer, launcher, and standalone client. Known Issues: Launcher: Auto-login reports missing email address. Standalone “Old” integrated Intel cards are unable to render the webview, resulting in a blackscreen with console access. We are working to identify which models and generations of cards may be effected. – Intel … Continue reading
In a forum post on the QuakeLive forums, the administrator “SyncError”, released a statement about the game ditching the web browser platform and going live as an executable. The cause for this change is due to changes in web browser environments no longer supporting certain kinds of plugins, which QuakeLive is running from at this stage. For full details check out the forum post here.